SanMateoRecruiter Since 2001
the smart solution for San Mateo jobs

Software Engineer - Machine Learning Analysis & Optimization for Graphics

Company: PlayStation Global
Location: San Mateo
Posted on: March 9, 2023

Job Description:

Are you passionate about artificial intelligence, enjoy high quality real-time graphics, and have an eye for detail? Do you want your work to influence the most successful gaming platform of all time?
Sony Interactive Entertainment has an extraordinary opportunity in the R&D department. We seek an ambitious software engineer to analyze machine learning approaches to graphics problems and understand their potential in groundbreaking solutions. These graphics problems are in a vast space from image and geometry processing, character animation, and VR technology. If this interests you, please apply!

  • Analyze ongoing machine learning development, optimize model and hyperparameters, improve training data with feature engineering, and propose different model architectures if necessary
  • Develop ML training infrastructure to reduce the turnaround time of experiments and enhance the automated regression test system to improve coverage
  • In communication with game studios, critically analyze current real-time rendering, content creation pipelines, and VR rendering technology to find areas for new development
  • Craft testing plans, samples, and documentation together with other production teams
  • Analyze runtime performance data collected from the application running on PlayStation hardware and report performance trade-offs to the team


    • Hands-on experience working with deep learning toolkits such as PyTorch, Tensorflow, or Keras
    • Development using Python (2 years minimum)
    • Machine Learning experience: Understanding ML theory, architectures, and research
    • Exposure to computer graphics, and a motivation to learn and fix major graphics problems
    • A creative personality that strives to analyze sophisticated problems and propose innovative solutions
    • Good communication, writing, presentation, and leadership skills


      • Machine Learning applied to computer vision, image processing, geometry, animation, or other graphics topics
      • Experience in implementing or optimizing rendering techniques such as deferred, forward+, shadow, or anti-aliasing on graphics API such as DX12, DX11, Vulkan, or OpenGL, using C++
      • Understanding of modern GPU architectures and 3D graphics pipeline
      • Knowledge of physically based shading, or global illumination
      • Hands-on experience with Docker and possibly Kubernetes
      • Experience with AWS services, including S3, Lambda and EC2


Keywords: PlayStation Global, San Mateo , Software Engineer - Machine Learning Analysis & Optimization for Graphics, IT / Software / Systems , San Mateo, California

Click here to apply!

Didn't find what you're looking for? Search again!

I'm looking for
in category

Log In or Create An Account

Get the latest California jobs by following @recnetCA on Twitter!

San Mateo RSS job feeds