Software Engineer in Test - Compiler
Company: myGwork
Location: San Mateo
Posted on: March 20, 2023
Job Description:
Why PlayStation? PlayStation isn't just the Best Place to Play -
it's also the Best Place to Work. Today, we're recognized as a
global leader in entertainment producing The PlayStation family of
products and services including PlayStation -5, PlayStation -4,
PlayStation -VR, PlayStation -Plus, acclaimed PlayStation software
titles from PlayStation Studios, and more. PlayStation also strives
to create an inclusive environment that empowers employees and
embraces diversity. We welcome and encourage everyone who has a
passion and curiosity for innovation, technology, and play to
explore our open positions and join our growing global team. The
PlayStation brand falls under Sony Interactive Entertainment, a
wholly-owned subsidiary of Sony Corporation. How would you like to
influence the most successful gaming platform of all time, by
testing and analyzing the very technology our PlayStation
developers use to build our best selling games? Sony Interactive
Entertainment has an extraordinary opportunity in the R&D
department! We are looking for a motivated and creative individual
to help build tools and infrastructure for analyzing the quality of
PlayStation - CPU compilers (and related technology). As a Software
Engineer in Test, you will directly contribute to PlayStation
technology by ensuring that the tools required to build all of
PlayStation's games are at the highest possible quality. This is
also a learning opportunity to develop a keen understanding of
compilers, and to engage with the larger LLVM community on patch
submissions, code reviews, and design discussions. If this
interests you, please apply! Responsibilities:
- Crafting and improving the testing tools and frameworks used
for ensuring high quality LLVM-based C/C++ compilers. You will be
adding to and improving a Python-based test infrastructure and
general ecosystem.
- Supervising the state of our test infrastructure - including
automated build and regression test results, and reporting
problems.
- Analyzing reported issues - including issues reported from
PlayStation licensees (typically PlayStation -5 game developers).
This involves writing test-cases or test applications (written in C
and C++) to verify the reporter's original issue, and confirm
proposed software fixes. Analyzing these issues may involve
analyzing low-level CPU code generation, and debugging
behavior.
- Writing sample applications and/or scripts demonstrating the
results from novel and groundbreaking CPU compiler / LLVM research
(as targeted to gaming consoles, or for improving game developers'
development experience).
- Developing techniques for runtime benchmarking of real-time
code.
- Analyzing low-level runtime performance data captured from a
game or application running on PlayStation - hardware, and writing
succinct, understandable summaries of performance numbers and
behavior observed (so team members understand performance
trade-offs).
- Researching new tools for building and analyzing PlayStation -
software. Tools and Technology used in this position include
- Visual Studio.
- PlayStation - software development kits (SDKs).
- Software automation and continuous integration tools such as
Jenkins.
- Source control (e.g. Git) for all systems, including Jenkins
Groovy scripts (pipeline as code).
- Python tools written using Python 3 features such as type
hinting.
- Software repositories such as Artifactory.
- Containerization technology such as Docker and Kubernetes.
- Distributed build systems such as SN-DBS. Qualifications
- Proficient in Python programming. (Multiple academic or
industry projects completed, 2+ years programming experience.)
- 2+ years of experience programming in C++; modern C++
experience (e.g. C++17).
- Experience building, running, and debugging software in both
Windows and Linux environments.
- Desire to learn all about compilers and their associated
toolchains.
- Having a passion for automation with the ability to discuss the
pros and cons of various automation approaches. Nice-to-Have
- Experience with LLVM technology is a strong plus.
- Prior experience with PlayStation - SDK development is
helpful.
- Writing unit and integration tests.
- Groovy script coding experience (for Jenkins pipelines).
- Knowledge of fuzz testing is a plus.
- Windows container experience is another strong plus.
- Familiarity with Unreal Engine or other game engine
technology.
- Familiarity with PlayStation products and games. #LI-TP1 At
SIE, we consider several factors when setting each role's base pay
range, including the competitive benchmarking data for the market
and geographic location. Please note that the base pay range may
vary in line with our hybrid working policy and individual base pay
will be determined based on job-related factors which may include
knowledge, skills, experience, and location. - In addition, this
role is eligible for SIE's top-tier benefits package that includes
medical, dental, vision, matching 401(k), paid time off, wellness
program and coveted employee discounts for Sony products. This role
also may be eligible for a bonus package. Click - here to learn
more. The estimated base pay range for this role is listed
below.$138,600-$208,000 USD Equal Opportunity Statement: Sony is an
Equal Opportunity Employer. All persons will receive consideration
for employment without regard to gender (including gender identity,
gender expression and gender reassignment), race (including colour,
nationality, ethnic or national origin), religion or belief,
marital or civil partnership status, disability, age, sexual
orientation, pregnancy or maternity, trade union membership or
membership in any other legally protected category. We strive to
create an inclusive environment, empower employees and embrace
diversity. We encourage everyone to respond. PlayStation is a Fair
Chance employer and qualified applicants with arrest and conviction
records will be considered for employment. This employer is a
corporate member of
myGwork - LGBTQ+ professionals, the business community for LGBTQ+
professionals,
students, inclusive employers & anyone who believes in workplace
equality.
Keywords: myGwork, San Mateo , Software Engineer in Test - Compiler, Other , San Mateo, California
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